Body, Mind & Soul — API Reference
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    Function resolveActorVars

    • Resolve single-curly-brace actor variables in a string. Handles {mh}, {oh} (weapon damage mods) and any {dot.path} resolvable via foundry.utils.getProperty(actor, path) — e.g. {system.attributes.body.dex.total}.

      When namedActors is supplied (e.g. { self, target, attacker, owner }), a first pass resolves {self.foo}/{target.foo}/{attacker.foo}/{owner.foo} tokens against the matching actor ("owner" is an alias for "self") BEFORE the generic single-actor pass runs — this keeps {target.name} from falling through to getProperty(actor, "target.name").

      Parameters

      • str: string
      • actor: any
      • Optional_subs: object[] | null = null

        Optional array to push substitution records into

      • OptionalnamedActors: object | null = null

        Optional map of namespace → actor, e.g. { self, target, attacker }

      Returns string